Moblyng’s Shutdown: Enthusiasm For HTML5 Gaming is Still a Little Premature

For those among you who don’t buy into each self-serving hype promoted by the SV digital mafia (and its current lead Facebook) Kim-Mai Cutler gives an update why HTML5 mobile gaming sucks in the moment. The killer line is “Secondly, many of the HTML5-based games that debuted on Facebook’s mobile platform had usability and latency issues. Even the HTML5-based version of Zynga’s Words With Friends wasn’t so responsive when we tested it.”

HTML5 on carrier networks will need a loooooong time to become a viable option for users of mid-range games and “apps.”